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The current game period ends on 6:00pm PST January 17, 2009
Recent News
01-03-2009
The following updates and changes have been made:
1) The current networth leader and crew members receive an exp bonus per race. This bonus has been reduced to 2x exp bonus per race
2) Street racing costs 5 credits, racing at the track now costs 8 credits
3) The loser of an online race now receives 20% of the winners' experience
09-30-2008
11-09-2008
The following updates and changes have been made:
- You can see how many experience points you earned for each race immediately following the race and in your race history. You can also see how many experience points your earned while you were offline when you log in on the Welcome Back page.
09-30-2008
The following updates and changes have been made:
- You can now upload your own custom CREW Avatar! Only the crew leader can perform this function.
09-14-2008
The following updates and changes have been made:
1) Home invasion algorithm has been returned to how it was before
2) You no longer need to be skill level 5+ to home invade
3) If you are raced offline, you receive even less experience than before
4) Vehicle levels have been adjusted
5) Street Racing credit cost has been lowered
08-17-2008
The following updates and changes have been made:
1) You now reach skill level 5 or higher in order to home invade another player.
2) You cannot use a stolen car in WW3.
06-24-2008
The following updates and changes have been made:
1) You can now use your cell phone or land line to purchase upgrades (credits/membership)! You can find the new payment options on the "Upgrade" page under "mEnable".
06-22-2008
The following updates and changes have been made:
1) Race Ranges have been removed. You can now race/home invade/steal from whomever regardless of yours or their networth
2) The game leader (highest networth) now gets 10x experience bonus per race (raised from 4x)
3) Whoever is in the same crew as the current game leader (highest networth) *ALSO* receives 10x experience bonus per race
06-03-2008
The following updates and changes have been made:
1) Quick Match will no longer match you up with someone that does not have fuel, tune-up, or tires to race even if they have Quick Match turned ON.
Thus, if you have Quick Match turned ON and run out of cash or credits, Quick Match won't refuel/retune/buy tires for you, so you will not get matched up in any races until you log in and get more credits and cash.
05-26-2008
The following updates and changes have been made:
1) If you have a Membership and you get challenged to a race while you are OFFLINE, it will now automatically refuel, buy tires and tune-up for you provided you have enough cash and credits to do so.
It will use your Quick Match settings found in "MY PROFILE".
05-25-2008
The following updates and changes have been made:
1) Experience per race now factors in your networth. The closer you are to the current game leader's networth, the more experience you will gain per race (on average and including other factors).
The game leader will get (approximately) a 4x bonus exp each race for leading the game.
2) All races now occur instantaneously. You can challenge any online or offline player to a race and the race will take place right away and display the race results (provided you have enough credits). The player being challenge no longer has an option to Accept or Decline races.
There is a 'spam period' of 10min against racing the same player again.
You cannot have Quick Match turned ON, and challenge other players to a race at the same time.
Quick Match will remain the same and still enter you in a race every 4 min (provided it is able to find a match for you).
3) Upper networth range raised to 4x your networth. Lower is still HALF your networth.
04-30-2008
The following updates and changes have been made:
You can now earn FREE CREDITS by referring new players to Midnite Challenge!
For every person you refer to the game that signs up, if at any time they decide to purchase credits or a membership, you will receive 10% of the credits they purchased, every single time!
Basically, anytime any one of the players that you've referred purchases a membership or credits, you will instantly received 10% of the credits they purchased!
You can read more about it by logging in to your account and clicking MY REFERRALS on the main menu.
04-27-2008
The following updates and changes have been made:
1) Auto Play has been replaced by "Quick Match"
You now have the option to turn ON or OFF Quick Match mode. By turning on Quick Match, you will be automatically entered into races with other players that are also in Quick Match mode. You can do this while you are either ONLINE or OFFLINE. If you are OFFLINE, Quick Match will continue to race for you against other Quick Match Players. While ONLINE, you can watch as you get matched up against other players and review your timeslips between races.
With Quick Match OFF, you can choose whom you'd like to race by manually requesting a challenge from their Race Profile page.
Quick Match will still refuel, tune-up and buy tires. Quick Match Options can be found in your "My Profile" page.
While Quick Match is ON, you cannot change vehicles, sell your current vehicle, car jack, steal, home invade or recruit.
You must be Skill Level 3 or higher to use Quick Match
*Note: Quick Match will also follow rule #2 below. Thus it may not ALWAYS find a match up.
2) A "Race Range" is now being enforced. You can only steal, home invade and recruit from other players that have a networth of less than DOUBLE your networth and higher than HALF your networth.
IE: If you have a networth of $200,000, than you can only steal, home invade or recruit from other players that have a networth between $100,000 to $400,000.
Note: There are plenty of ways to "hide" your networth in the game so you can drop into lower range if you need to.
EDIT: You can challenge any player to a race regardless of networth. However, Quick Match will only match you up with other players within your race range.
3) Experience has changed *DRAMATICALLY*!
We will not divulge exactly how it works now, but we will say this:
- experience gained is no longer based on networth
- both you and your opponents ET counts
- Power Rating (PR) counts
- Skill level counts
4) Home Invasions algorithm revamped! It is much easier to be successful now.
01-10-2008
Race challenges are displayed in REAL-TIME rather than requiring a page refresh
10-08-2007
Session M61 Game Changes and News!
Only One Major Change to Midnite Challenge and a Few Cosmetic Changes. Take a Look!
The major change to Midnite Challenge starting this round is the implementation of the User Rating System. This is very important to all players so please read the FAQ regarding this
which can be located at the Extended Rules Section of Midnite Challenge!
We are sure you have all noticed by now the touched up logo for Midnite Challenge and the new game menu's. This coupled with a whole new Winners, Guide, and Support Pages should
make MC look better for months to come!
Enjoy!
06-24-2006
Session M45 Game Changes and News!
A few minor changes and tweeks for Midnite Challenge Game Period M45. Changes are as follows:
1.)Number of levels in the game have been increased.
2.)Experience has been altered and level gaps have been increased.
3.)Race Range has been altered. You can now race people up to 4 times your networth and up to half your networth.
4.)Home Invasion algorhythm has been altered once again.
5.)Recruiting has been altered. It is not impossible to recruit but it has been made more difficult.
Lastly ladies and gents. As all of you may have noticed we have made this game period 14 days to add some pace to the game and make sure all our changes are fit.
I will be watching again for cheating, blatent macro and bot usage and new this round, if you are using recruiting for ill will in the game, your account will be banned for that round.
This period is going to be one of the better periods thus far in Midnite Challenge. You may even get to see Crescent and Raymond playing and HI'ing like we did back in the day!
Good Luck!
05-20-2006
Session M44 Game Changes and News!
Last round was a blast with huge ups and down throughout the game period! We have set up some new rules for this period so follow closely:
1.)Once again levels and experience have been adjusted throughout to make the game fast paced yet fun for the whole period!
2.)Higher level car ratings have been adjusted.
3.)Race Range has be re-introduced. You can only race somebody who is below twice you networth or above half your networth.
4.)The Home Invasion Range has been re-introduced. You can only Home Invade somebody who is below twice your networth or above half your networth.
We have also added a few rules to the game which are not directly game related, please read on...
Since the inception of MC we have tried feverishly to fix any and all problems DURING the game period which we have found ruins the game for some of you.
From this round forward, the team at Midnite Challenge WILL NOT change any game variables within the game period unless there is some sort of fatal error.
We will fix bugs, we will ban cheaters but code will not be altered. If the game gives out too much experience for example in the start of the round, we will not
change it until the next round. This is to make it even and fair for all players.
This round will also be the first round that we will actually remove players, members or not if they are caught cheating in anyway. Multiple accounts are the prime targets
we are looking for as well as blatant bug abuse and macro or bot programs. We will remove you without a word. Please note that a Multiple Account also means you cannot login
to a "friends" or "brothers" account to help them.
I am sure we are forgetting something however I want all of you to understand that I decided to leave last round as it was just because I had not announced my intentions. This round
if you cheat, you are out for the round, period.
Thanks again for Joining us this round at Midnite Challenge! Look for a few credit surprises during this round!
04-22-2006
Session M43 Game Changes and News!
As Promised, a major update for Midnite Challenge for this Session. They are as follows:
1.)Experience has taken a MAJOR overhaul.
2.)Levels are now unlimited. Cars do get faster as the levels increase.
3.)Lower experience for offline racing as well as time restraint on repeated races.
4.)Online Racing Experience is now depended on your Level and your Networth.
5.)Races Accepted and Declined (RAD) Limit has had a HUGE raise.
6.)Networth Limit has been removed, used to be 800,000,000
7.)No racing limit online, race each other as much as you want, previous was 9 minutes.
8.)Stolen cars do not count towards net-worth. Stolen car inventory becomes invisible.
9.)Home Invasion Algorithm has been tweaked.
10.)Recruiting has become even more difficult.
11.)Users now begin with $10,000 startup cash.
12.)Completely re-designed Crew Battles (Read Below)
13.)Unlimited Crew Models.
14.)Top 10 medals are still being handed out. Top 25 medals are also being given to players from 11-25.
15.)Audio and Play Station Prizes have been returned.
16.)Credit and Startup Cash will be awarded to Top Crew Finishers.
17.)All cars have parts. Error fixed... Higher level cars are faster.
18.)Fines Increased dramatically if you get caught during a Home Invasion.
19.)Online Home Invasions can be done at any networth.
20.)The closer to level 10 security you have on your vehicle the more difficult it is to
steal. Not impossible but very difficult.
Crew Changes are as follows:
Every crew is automatically entered into crew battles at EVERY scheduled race. The crew
leader of each crew has the option of setting their crew vehicle as being "race ready"
or not. If the crew car is set to not "race ready" then the crew car will not be entered
into the subsequent races until which time the leader sets the car to "race ready"
Crews entered into the crew battles will be matched up in random orders with other crews
entered into the battle. If there is an uneven number of crews, the odd crew will be
re-entered into the next race with no penalty.
Crews entered into the races can earn battle winnings by beating their opponent and can have
their sponsorship rating affected. Crews that choose not to enter the crew battles by not
setting their car as "race ready" or do not have a car risk the chance of losing sponsorship
rating and crew models for every race they do not attend.
Crew battles run 12 times a day every 2 hours.
Modification to the Car Lists:
As of last game period all cars were supposed to have parts. Due to an error in the Database the
cars were added yet the parts were not uploaded. This error has been fixed and all cars have parts
this period including the higher level cars. This means that most of the new cars will have excellent
performance numbers but please note that since this is the first time with all the cars in the game
we have not been able to adjust performance numbers. We are making every effort from this game forward
to adjust all cars between periods to add an element of uncertainty for WW3.
As you can see Ladies and Gents, we have made this period huge. We took your suggestions and added some
of them to the game and brought back some of your old favorites. With the new crew competition and cars
we expect this to be by far the best MC period ever.
Please take a look at the Frequently Asked Questions sections as they have been modified as well.
Thanks for Playing Midnite Challenge and Good Luck in Session M43!
04-19-2006
Session M43 Update!
Ladies and Gentlemen. We have been working on giving new a new taste of Midnite Challenge with
a bit of flair from the past for the session starting April 22,2006. We are adding many changes in
which we have taken your new ideas and combined them with older versions of the game you love. Some of
these changes will include:
1.)Drastically changed Experience
2.)More Emphasis on racing
3.)Serious Team Changes.
4.)Removal of major restrictions.
This is not it, we have commited to making over 50+ changes to the game for this period to gain the
attention of new and old.
We will also be returning game prizes of old starting with a fantastic MA Audio/Alphasonik Car Audio System
with Amp's, Speakers, Subs and Cross-Overs. Also, we will include in game Money and Credit prizes for Top
crews and other positions.
We have also opted to bring back all medals as most of you have noticed. We have decided as of next period
we will be giving not only a Top 10 Medal but also a Top 25 Medal for persons who place 11-25th in the game.
We have only scratched the surface with what is written here. We will post a complete changes list before the
game begins on this page with everything for you to look forward to on The Ultimate Online Racing Experience.
06-27-2005
The following changes have been made:
1) Experience gained for offline races are less than online ones
2) Higher networth yields more experience gained per race
3) Top 10 Inflicted Damage statistic added to Game Stats page
4) RAD limit raised
5) No longer required to be within a certain PR to race for pink slips
6) Crew Messaging added
7) Crew Models are also lost if you run out of calenders
8) Crew Models limit raised
9) Import Models limit raised
10) Race spam time limit reduced to 8min
11) Crew Battles occur every hour, all pending Crew Battles will run on the hour
12) You can re-race the same crew every 2 hours
13) Import Models lost/gained is now displayed in Race History
10-11-2004
The following changes have been made:
1) Welcome to MidniteChallenge REV 2
2) Home invasion and Recruiting algorithm has been reverted back to MC version 1.2a
3) Home Invasion percentage set to 30%
4) Both cars must be within 100PR in order to race each other in a street race
5) Both cars must have a fairly well tuned suspension in order to race each other in a street race
6) Available cars and parts updated
07-03-2004
The following changes have been made:
1) Maximum RAD attainable is now limited
2) If you accept a race challenge and WIN, 10 credits are deducted from your account
3) Maximum potential Home Invasion percentage raised to 30%
4) Credit accumulation raised
5) Thousands of new car parts added
6) New cars added
06-06-2004
The following changes have been made:
1) Maximum potential Home Invasion percentage raised to 15%
05-09-2004
The following changes have been made:
1) Money made during Working has been increased
2) Icons for previous Top Car Thief and Top Home Invader now displayed
3) More game stats displayed
04-11-2004
The following changes have been made:
1) Maximum Home Invasion percentage raised to 30%
2) 30-day Free Gold membership promotion for all non-Gold members registered prior to 04-11-2004
3) 5,000 Free credits for all Gold Members in the Gold Game
02-07-2004
The following changes have been made to the game in version 1.3h:
1) Offline racing no longer yields Crew Models
12-08-2003
The following changes have been made to the game in version 1.3g:
1) House takes 25% of winnings on bets placed on street races
11-09-2003
The following changes have been made to the game in version 1.3f:
1) You must wait a timeout period after HI, CJ, Recruiting, and working before being able to logout
2) Past WW3 Import vs Domestic medals have been handed out
3) Recruiting IM's algorithm has been updated
4) Minor adjustment of power-to-weight ratio made to track times.
10-12-2003
The following changes have been made to the game in version 1.3e:
1) you can only place a bet on a race for up to 35% of your opponents bank roll (when your opponent has less NW than you)
2) the higher your networth, the less money you make from working your models
3) crew bank roll can only be increased by working your crew models *only*
4) crew bank roll cannot be made from placing bets on races (refer to #3)
09-08-2003
The following changes have been made to the game in version 1.3d:
1) you can now race other players on the street as well as on the track
2) you can get caught by the police if you race on the street and fined
3) experience, sponsorship rating and crew models are gained only when racing at the track
4) you can place bets and pink slip race at street races only
5) you can earn crew Bank Roll from street racing
6) you can only challenge a Crew Battle for the same crew once per 24hour interval
7) experience levels lowered
8) minor game tweeks
08-04-2003
The following changes have been made to the game:
1) experience reworked
2) maximum amount of cash and inventory stolen during an home invasion decreased
3) crew car reliability fixed
4) you can now buy/change tires even if you have a pending race
5) you can no longer accept 2 races at the same time
6) you can only bet a maximum of 35% of your bank roll on a race
07-03-2003
We welcome back Clif Designs for providing their excellent prizes.
07-03-2003
v1.3b has the following changes:
1) TRIAL MEMBERSHIPS HAVE BEEN REMOVED! By popular demand, there is no longer a trial membership restriction. All existing VIP members have been upgraded to Gold.
2) Crew Models now make money for the CREW ONLY when you work
3) Top Crew rankings are now calculated using the following formula: Total Crew Bank Roll x Crew Win Percentage
4) Reliability does not decrease on Crew Cars
5) You cannot repeatedly refresh the Who's Online page
06-06-2003
v1.3 has the following changes:
**REFER A FRIEND: Refer a friend and if they upgrade their account to Gold (if they haven't upgraded to Gold before), then you will receive an instant $5 bonus of 1500 or 2500 credits to your account! Find more information on the Upgrade Account page.
1) Trial members can Pink Slip Race and Home Invade
2) Trial members are limited to skill level 6 and $100,000 networth (subject to change without prior notice)
3) You can only change your Race name once every 7 days
4) You can only change your Crew name once every 7 days
5) 100's of parts added to the Tuner Shop
6) 1/4 mile time algorithms for FWD, RWD, AWD have been updated
7) Experience gained for OFFLINE races have been dramatically reduced
8) Experience required per skill level have been adjusted (lowered) in accordance to #7
9) You can only store a maximum of 5 cars in your Vehicle Garage at any one time
10) Crew Battle added:
.Crews can now own and operate their own crew car
.Crews make money by raising their SR (Sponsorship Rating) and winning races at the Crew Battles
.Raise your crews SR by winning Crew Battles
.Crew leaders are in charge of the crew car and challenging/accepting Crew Battles against other Crews
.Crews must have a minimum of 10 crew members to participate in the Crew Battles
.The average skill level of all the crew members will determine what vehicle the crew can purchase from the Dealership
.Cars and parts removed from the car are of no value and are not retained in an "inventory". They are gone once removed from your Crew Garage.
.Crew Battles do not require fuel/nitrous
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